![]() while having a piece (or pieces) of gear that also augment attacking with held enemies and the result is a Hulk build that specializes in beating people up with other people. Combine that with some or all of the skills I've listed above. study of complex societies, including writing, trade, craft specialization. Ionic Overflow in the Grab Attacks tree, for example, gives attacks made with Held Enemies a status effect, depending on the type of enemy held. Chaucers The Canterbury Tales contains characters high and low telling. it's for builds that focus on the Grab Attacks tree. So skills like the one you were confused about exist for extremely specialized playstyles. There may be gear that Hulk gets that has additional status effects or other things that happen when attacking with Held enemies. Mastery > Intrinsic Ability > Efficiency Specialization > Berzerker Rage (top skill) = Increases the intrinsic energy gained by 15% when defeating combatants with held enemies.Īnd those are just the skills. Mastery > Ranged > Damage Specialization > Fastball (middle skill) = Throw enemies faster and inflict 15% more damage against combatants they hit. Mastery > Melee > Grab Specialization 2 > Hard Swings (top skill) = Increases Damage and Impact of Held Enemies by 20% I don't main Hulk and haven't played him much outside of campaign yet but I just loaded the game up and checked his tree's and sure enough there are other skills that synergize with it. The game just does a piss poor job of explaining these things, which makes it feel even more lifeless than it does already due to lack of content. Ive been playing for 50 hours according to Steam, and I still cant tell you the difference between Shock Damage, Stun Damage, Cryo Damage, Gamma Damage. Its all way too confusing and way too much information for someone to look at a piece of gear and instantly understand what it does and why its good. Wanda Maximoff (Scarlet Witch) Sokovian war orphan Wanda Maximoff eagerly signed up, along with her brother Pietro, for Wolfgang von Strucker's Mind Stone. Some of the gear says "Does X on Signature attacks", what the fuck is a signature attack? Is it a Heroic Attack? Is it a Heavy? Who knows?!?! What is the difference between a "Burst of Shock" and a "Disperses Shock damage". This same problem infects the gear, which is why when I look at most of the perks, my eyes instantly gloss over in boredom due to how not intuitive and bland it is.Įxample, what the fuck is the difference between a "Flare" of Gamma radiation versus a "Burst" of Gamma radiation. Trying to parse between all this stuff feels like I am in a college course, not playing a video game. And not ONCE do they even try to explain it to you. ![]() Willpower, Heavy Attack, Heroic Attack, Valor, Might, Persistence, Intrinsic Energy, Overpower, Invulnerability, Armor, Valor, Resilience, etc. Ive been playing this game non stop since early access and I still cant wrap my mind around all the different terminology it throws at you. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |